Archive for the 'video games' Category

U R A, Q T (E?)

Tuesday, July 27th, 2010

Seven years in the making, Dungeon Escape is a flash homage to classic laserdisc games like Dragon’s Lair and Space Ace. It was the project I used to teach myself Flash and Actionscript way back in Flash 5, and I’ve come back to it from time to time over the years between other projects to [...]

Strider is Angry Again

Friday, July 9th, 2010

Given that: All of the major consoles upgrade at pretty much the same time. Consoles, speaking in terms of raw horsepower, are roughly equivalent to a mid-to-high-end PC when they are released. Consoles, being specialized equipment, are generally cheaper than an equivalent PC. Consoles, being a fixed hardware configuration, generally provide a better ‘user experience’ [...]

“I, Garland, will knock you all down!!!”

Tuesday, May 4th, 2010

I don’t usually pay much attention to ROM hacks; I tend to assume that they’re mostly high-quality productions like “Bloody Axe Bros” and “Lesbian Tennis”. As it so happened, however, I was poking around at romhacking.net a few days ago, and found myself looking at the Final Fantasy section. I actually didn’t play the first [...]

No one- I repeat, NO ONE- takes my favorite scarf!

Thursday, April 29th, 2010

I haven’t really been posting enough here about the awesome games I’ve come across in my travels. Action Fist was first brought to my attention by one of the folks over at Hardcore Gaming 101. It’s an awesome freeware action game; it looks like Cave Story, but the game itself reminds me strongly of Treasure’s [...]

Oh, so NOW there’s gold in them thar hills! I guess I should go back!

Friday, April 9th, 2010

Andy Moore has written a very interesting article about how his Flash game, Steam Birds, has made over $34,000. Almost a year ago, Dan Cook (who happens to have done all the art for Steam Birds) wrote a couple of articles about the possibility of making a living off Flash games. I called it a [...]

ceci n’est pas une art game.

Sunday, March 28th, 2010

I’ve been watching Auntie Pixelante post about the strange products of the Klik of the Month Klub for a while, but I’ve never been particularly interested in joining in because I’ve never really wanted to learn Klik ‘n’ Play, and two hours isn’t enough time to make something I’d be ready to share. Recently, however, [...]

Leaving Home

Monday, March 15th, 2010

Some time ago, Hunty pointed me toward the XBLA Indie Games title Leave Home. Due to my lack of a 360, I didn’t get a chance to try it at the time, but a PC port has recently been released- so I fired it up over the weekend. The Big Idea of Leave Home is [...]

“Palindromes are hard.” — Dr. A. Hera Semord-Nilap

Wednesday, March 10th, 2010

Anna Anthropy aka Auntie Pixelate aka Dessgeega — who you may remember as the creator of Mighty Jill Off — has just released her latest (and biggest yet) game, REDDER. I helped playtest this game, and loved every minute of it, and totally didn’t mind finishing it over a dozen times to help ferret out [...]

my pot is getting cold!

Tuesday, March 2nd, 2010

There was a message in my coffee this morning. It told me to recommend Deadly Premonition to you. Practically anything I say about this game would be a spoiler, so I’ll just say that it’s 1 part Silent Hill, 1 part GTA, and 2 parts Twin Peaks. It’s also only $20. The one additional thing [...]

The only Shoot1UP blog post on the entire internet that doesn’t use the “robotits” picture!

Wednesday, February 24th, 2010

Just a quick note that Nathan Fouts‘ awesome new game, Shoot 1UP has made it through peer review and should be hitting Xbox Live Indie Games any second now! Nathan threw together an early build of Shoot 1UP in 7 days as an entrant in an Experimental Gameplay Project competition (which astute readers will also [...]