Slider: Let’s Make a Beautiful Game Together!
Tuesday, April 19th, 2011I’ve decided to fund my next video game project through Kickstarter. Come check it out, won’t you??
I’ve decided to fund my next video game project through Kickstarter. Come check it out, won’t you??
reccr is the amazing automated video game recommender! Rate the games you’ve played, and it’ll tell you what other games you’ll like! reccr is also my current full-time project, since I quit my day job a couple months ago to start working on it. So! Check it out! Rate some games! Gaze in awe at [...]
I’ve been watching Auntie Pixelante post about the strange products of the Klik of the Month Klub for a while, but I’ve never been particularly interested in joining in because I’ve never really wanted to learn Klik ‘n’ Play, and two hours isn’t enough time to make something I’d be ready to share. Recently, however, [...]
The other night I noticed that one of the things listed on my projects page pointed to a dead link, so I fixed that. In the process, however, I started looking at some of my old, abandoned projects, and that got me thinking about how cool I think it is that Konjak has a whole [...]
The full-length version of In the Pit is now available via Xbox Live Community Games. I am very happy about this. If you have an XBox 360, and either headphones or surround sound, it would mean a lot to me if you at least played the free trial. UPDATE: Due to some really bad design [...]
…for the full version of Pretty Pretty Bang Bang. Details are here. Please forward this on to anyone else who might be interested. Feel free to comment on this post with any questions.
The second Experimental Gameplay Competition is over, and although I fully expected the excellent and much discussed String Theory to get first place, I was pleasantly surprised to see my own entry come in second. Congratulations to everyone who entered, and tons of thanks to Red Octane and the Experimental Gameplay Project for fostering the [...]
I’ve done it again. This time, inspired by the audio-only “Space Invaders style” game Sonic Invaders, I’ve created my own audio-only “stealth action” game, In The Pit, for The Experimental Gameplay Project’s “CONSUME” competition. The only caveat is that it requires a wired XBox360 controller to play, because scalable vibration is integral to the gameplay, [...]
For as long as I can remember, I’ve shown my appreciation for things by creating variants of them. When I was a tiny monkey, my room was filled with drawings of my own ideas for Pacman mazes, Donkey Kong levels, and elaborate “Castle Greyskull alternatives” made out of cardboard boxes and random odds and ends. [...]
As threatened in the “about” page, I’m posting about one of my personal projects. Season Stacker is a “dropping puzzle” game for the Gameboy Advance, and my submission to this year’s Independant Games Festival. Check out the free demo, help generate buzz, and keep your fingers crossed that I at least make it to the [...]