Archive for January, 2008

I think I’ve found my niche!

Friday, January 4th, 2008

Jeff Fulton over at 8-Bit Rocket has declared himself a mid-core gamer, and since his points match up nicely with the sort of “too hard for Bejeweled, too soft for coordinated 8-hour epic raids, gimme a 2-hour game for $20, and get off my lawn!” cane-waving rants that I’ve frequently posted here, I’ll go […]

UpGradius

Wednesday, January 2nd, 2008

And speaking of upgrades, Genetos is a shooting game that begins as a Space Invaders clone, but gradually “upgrades” both the player’s ship and the levels through a history of shooting games until they’ve evolved into a modern bullet-hell game. Postman from Shoot the Core has posted a youtube video of a playthrough of the […]

a pimp’s casual game is different from that of a square

Wednesday, January 2nd, 2008

Jayisgames.com has just announced their fifth flash game design competition, with numerous delightful cash prizes, and the theme this time is “Upgrade”. If your brain is brimming with upgradey ideas, then get to work, because the deadline is March 3rd. Jay’s previous four contests have produced some great games, so I’m looking forward to […]