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	<title>Comments on: you down with 1CC?</title>
	<link>http://www.invertedcastle.com/archives/2007/09/11/you-down-with-1cc/</link>
	<description>The video game blog necessary for 200% completion</description>
	<pubDate>Fri, 25 Jul 2008 14:07:19 +0000</pubDate>
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 		<title>Comment on you down with 1CC? by: herr galloin</title>
		<link>http://www.invertedcastle.com/archives/2007/09/11/you-down-with-1cc/#comment-67398</link>
		<pubDate>Sun, 14 Oct 2007 17:05:26 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2007/09/11/you-down-with-1cc/#comment-67398</guid>
					<description>Also, when it was introduced to save when and wherever the player wants, that had an impact to game design that went to very long, thus boring levels, because it was assumed that a player would never play a long sequence again, instead of quick-saving/loading his/her way through. The gamedesign should be interesting, so that a player wouldn't mind to play the same sequences over and over again.</description>
		<content:encoded><![CDATA[	<p>Also, when it was introduced to save when and wherever the player wants, that had an impact to game design that went to very long, thus boring levels, because it was assumed that a player would never play a long sequence again, instead of quick-saving/loading his/her way through. The gamedesign should be interesting, so that a player wouldn&#8217;t mind to play the same sequences over and over again.
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 		<title>Comment on you down with 1CC? by: Joseph</title>
		<link>http://www.invertedcastle.com/archives/2007/09/11/you-down-with-1cc/#comment-65489</link>
		<pubDate>Mon, 17 Sep 2007 02:33:31 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2007/09/11/you-down-with-1cc/#comment-65489</guid>
					<description>Eh thats an interesting article. I just wish arcades weren't dead in America :(</description>
		<content:encoded><![CDATA[	<p>Eh thats an interesting article. I just wish arcades weren&#8217;t dead in America <img src='http://www.invertedcastle.com/wordpress/wp-images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />
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 		<title>Comment on you down with 1CC? by: John H.</title>
		<link>http://www.invertedcastle.com/archives/2007/09/11/you-down-with-1cc/#comment-65157</link>
		<pubDate>Thu, 13 Sep 2007 17:26:05 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2007/09/11/you-down-with-1cc/#comment-65157</guid>
					<description>While part of me agrees with bringing arcade games back to the old days of Pac-Man and (gulp!) Defender, continues are an integral part of arcade games as they are currently designed.  Even if players don't continue much, having the option is important so that players can practice later levels without having to avoid running out of lives.

In the trivia department: the Crazy Taxi games have no continues (and they don't make sense in the game's context), and many Atari arcade games imposed secret limits on the number of continues possible.</description>
		<content:encoded><![CDATA[	<p>While part of me agrees with bringing arcade games back to the old days of Pac-Man and (gulp!) Defender, continues are an integral part of arcade games as they are currently designed.  Even if players don&#8217;t continue much, having the option is important so that players can practice later levels without having to avoid running out of lives.</p>
	<p>In the trivia department: the Crazy Taxi games have no continues (and they don&#8217;t make sense in the game&#8217;s context), and many Atari arcade games imposed secret limits on the number of continues possible.
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