Archive for May, 2007

Spend this Labor Day staring at a blackboard

Sunday, May 27th, 2007

As is fairly obvious from the things I write here, I’m a huge fan of the video game company Treasure, and strive to make games with the same feeling of innovation and wonder that they make. With only three games to his name (written in Multimedia Fusion, a game construction kit, no less) however, Joakim […]

all good quasi-legal things must come to an end

Tuesday, May 22nd, 2007

As you probably know if you’ve been reading Inverted Castle for a while, “doujin” (which literally translates to “do it yourself”) is the Japanese equivalent of homebrew comics, video games, and other media, most of which are parodies or homages of commercial works; i.e. “fanfic”. In addition to the gigantic, semi-annual Comiket doujin convention in […]

No, it’s not really, but it should be.

Sunday, May 20th, 2007

My wife and I were sick this weekend, so we shuffled down to our local library and checked out some DVDs. One of the DVDs was The Piano Tuner of Earthquakes, which we were surprised to discover is actually a videogame that plays on a normal DVD player and has slightly more interactivity than the […]

Why have I only just now finished Stretch Panic?

Sunday, May 20th, 2007

This is such a wonderful little game. Treasure just takes a simple mechanic and sees how many different boss fights they can make out of it. No levels, just a dozen good old boss fights (well, there are the filler levels with the giant-breasted women you can snap for extra points, but those are only […]

Pistol-packin’ nun versus Nazi Guile

Wednesday, May 9th, 2007

Many dark aeons ago I wrote a round-up of various doujin fighting games, and one of the games I mentioned was an up-and-coming King-of-Fighters-esque game called Akatsuki BK. Now, Akatsuki BK has been released, and so far it looks like a very strong contender for Melty Blood ReACT’s “best PC fighting game” crown.
The first thing […]