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	<title>Comments on: Get out of this world, and into my car</title>
	<link>http://www.invertedcastle.com/archives/2006/12/04/get-out-of-this-world-and-into-my-car/</link>
	<description>The video game blog necessary for 200% completion</description>
	<pubDate>Sat, 11 Oct 2008 02:40:06 +0000</pubDate>
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 		<title>Comment on Get out of this world, and into my car by: Hunty</title>
		<link>http://www.invertedcastle.com/archives/2006/12/04/get-out-of-this-world-and-into-my-car/#comment-33997</link>
		<pubDate>Tue, 05 Dec 2006 18:02:44 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2006/12/04/get-out-of-this-world-and-into-my-car/#comment-33997</guid>
					<description>Absolutely. &lt;i&gt;Out of This World&lt;/i&gt; and &lt;i&gt;BHaH&lt;/i&gt; are really closer to Sierra adventure games and laserdisc games than to other 2D platformers.

I tried to convince the guy making that &lt;a href=&quot;http://www.limbogame.org/&quot; rel=&quot;nofollow&quot;&gt;Limbo&lt;/a&gt; game that he should make it a laserdisc-style game rather than a platformer, but some of the discussion about &lt;i&gt;Knytt&lt;/i&gt; has gotten me thinking about the fact that although laserdisc games have a more cinematic quality than platformers, they don't allow any room for exploration.</description>
		<content:encoded><![CDATA[	<p>Absolutely. <i>Out of This World</i> and <i>BHaH</i> are really closer to Sierra adventure games and laserdisc games than to other 2D platformers.</p>
	<p>I tried to convince the guy making that <a href="http://www.limbogame.org/" rel="nofollow">Limbo</a> game that he should make it a laserdisc-style game rather than a platformer, but some of the discussion about <i>Knytt</i> has gotten me thinking about the fact that although laserdisc games have a more cinematic quality than platformers, they don&#8217;t allow any room for exploration.
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 		<title>Comment on Get out of this world, and into my car by: Strider</title>
		<link>http://www.invertedcastle.com/archives/2006/12/04/get-out-of-this-world-and-into-my-car/#comment-33994</link>
		<pubDate>Tue, 05 Dec 2006 17:31:05 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2006/12/04/get-out-of-this-world-and-into-my-car/#comment-33994</guid>
					<description>The thing to understand about Out of this World is that it is not, as it appears to be, a 2D platformer. Out of this World is actually a Sierra-style adventure game disguised as a 2D platformer, which makes a lot of things that otherwise seem frustrating and arbitrary make sense.

- HC</description>
		<content:encoded><![CDATA[	<p>The thing to understand about Out of this World is that it is not, as it appears to be, a 2D platformer. Out of this World is actually a Sierra-style adventure game disguised as a 2D platformer, which makes a lot of things that otherwise seem frustrating and arbitrary make sense.</p>
	<p>- HC
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