Archive for September, 2006

Myth! Myth! Yeth?

Wednesday, September 27th, 2006

When I read the first couple of paragraphs of the “Mythical 40-hour gamer” article, my initial response was “LOLZ GO PLAY BEJEWELED, N00B!!!11!!”. Then I read the rest of the article, and mulled over it more, and realized that, while I’ve really enjoyed spending an entire year playing Disgaea off and on, I can understand […]

GWiinius

Friday, September 15th, 2006

As you probably already know, yesterday morning Nintendo held a press conference where they revealed the price and release date of the Wii ($250 and November 19th). The price and release date were the big news, but a few news outlets also mentioned something called “channels” that would let users do things like browse the […]

And speaking of Derek Yu…

Wednesday, September 13th, 2006

…I have to say that I’m fiendishly pleased that he’s decided to make his new game, Aquaria, shareware rather than freeware. As someone who hopes to one day make a living off of my own independently developed games, there is no greater bane to my unholy existence than really good, completely free games like Within […]

Make up your own damned IP!

Wednesday, September 13th, 2006

There’s something that’s been bugging me for a long time, but it wasn’t until Derek Yu posted about a shining example on TIGSource that my thoughts on the matter really coalesced. The article talks about a group who spent 3 years making a Halo mod for Command and Conquer, and had to recently stop working […]