Archive for August, 2006

Good clean fun, with lots of blood and dismemberment

Monday, August 28th, 2006

I was supposed to spend last weekend working on my entry for the second Experimental Gameplay Competition, but instead I spent almost the entire time addicted to Toribash. Toribash is a “turn-based fighting game”, which doesn’t make much sense when you think of it from the angle of traditional fighting games like the Street Fighter [...]

The noir-est place on Earth

Saturday, August 19th, 2006

I just wrote a review of “Dogby Walks Alone” for Amazon, and felt that the story was so good I needed to post the review here, too, even though it’s only barely tangentially related to video games. Long story short, whoever you are, you absolutely MUST read this book, and help spread the word about [...]

It burns when I paradigm shift.

Friday, August 18th, 2006

My favorite video game of all time is Rakugaki Showtime, which intentionally looks like the graphics were drawn by a 10-year-old with too much sugar and a box of crayons. Lately I’ve fallen in love with Rhythm Tengoku and many of the games in the bit Generations series, both of which have extremely simple, minimalist [...]

A quick update while I’m working on a bigger update

Thursday, August 17th, 2006

I wanted to quickly post about The Rabbit Snare, a cool new site dedicated to creating English translations of rare and wonderful interviews that only exist in Japanese. I just finished reading their translation of an interview with Satoru Iwata, who is my personal favorite “rags to riches” game industry story; he started out as [...]

Bully for you, Bully!

Friday, August 11th, 2006

About a year ago, Rockstar Games (famous for the Grand Theft Auto series) announced that they were developing a new game called “Bully“, and kept very tight-lipped about it, releasing little more than a promotional image of a Puggsly Addams look-alike standing at the gates of a school. This led to a huge uproar among [...]

So much for that “every month” thing

Tuesday, August 8th, 2006

Oops. Well, it’s been 3 months since I said I was going to post monthly about any game design competitions I’d heard of. To my credit, though, I haven’t heard of any new game design competitions in those 3 months except for these two: JayIsGames is holding a flash game design competition. The theme is [...]