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	<title>Comments on: I do this sort of thing a lot.</title>
	<link>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/</link>
	<description>The video game blog necessary for 200% completion</description>
	<pubDate>Fri, 16 May 2008 03:03:33 +0000</pubDate>
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 		<title>Comment on I do this sort of thing a lot. by: Diroot</title>
		<link>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-43584</link>
		<pubDate>Sun, 25 Feb 2007 09:43:10 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-43584</guid>
					<description>Very nice game!!</description>
		<content:encoded><![CDATA[	<p>Very nice game!!
</p>
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 		<title>Comment on I do this sort of thing a lot. by: Inverted Castle &#187; Blog Archive &#187; I can hear the colors!!</title>
		<link>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-1925</link>
		<pubDate>Wed, 29 Mar 2006 21:24:05 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-1925</guid>
					<description>[...] Playing an audio-only video game (audio game?) with headphones and with your eyes closed is a remarkably relaxing experience, the likes of which I haven&amp;#8217;t had since Cloud, and the extremely unusual mechanic of no-video has gotten the feverish project gnomes who work in my brain thinking fiendish thoughts&amp;#8230; [...]</description>
		<content:encoded><![CDATA[	<p>[&#8230;] Playing an audio-only video game (audio game?) with headphones and with your eyes closed is a remarkably relaxing experience, the likes of which I haven&#8217;t had since Cloud, and the extremely unusual mechanic of no-video has gotten the feverish project gnomes who work in my brain thinking fiendish thoughts&#8230; [&#8230;]
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 		<title>Comment on I do this sort of thing a lot. by: Hunty</title>
		<link>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-893</link>
		<pubDate>Wed, 22 Feb 2006 18:16:56 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-893</guid>
					<description>Thanks!</description>
		<content:encoded><![CDATA[	<p>Thanks!
</p>
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 		<title>Comment on I do this sort of thing a lot. by: Lucosis</title>
		<link>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-868</link>
		<pubDate>Tue, 21 Feb 2006 23:32:09 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-868</guid>
					<description>Great game. very good work. Looking forward to the full version. I put a link to it on our site so maybe some more people will be able to find it.</description>
		<content:encoded><![CDATA[	<p>Great game. very good work. Looking forward to the full version. I put a link to it on our site so maybe some more people will be able to find it.
</p>
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 		<title>Comment on I do this sort of thing a lot. by: Hunty</title>
		<link>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-751</link>
		<pubDate>Fri, 10 Feb 2006 15:42:11 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-751</guid>
					<description>Eight. Suffocation Cheesecake seems to be the cut-off point between luck and skill; I usually also die shortly after beating him, but it IS possible to get through all eight. :)X</description>
		<content:encoded><![CDATA[	<p>Eight. Suffocation Cheesecake seems to be the cut-off point between luck and skill; I usually also die shortly after beating him, but it IS possible to get through all eight. <img src='http://www.invertedcastle.com/wordpress/wp-images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> X
</p>
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 		<title>Comment on I do this sort of thing a lot. by: Weave</title>
		<link>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-747</link>
		<pubDate>Fri, 10 Feb 2006 03:34:19 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-747</guid>
					<description>I got as far as Suffocation Cheesecake.  How many bosses are there?</description>
		<content:encoded><![CDATA[	<p>I got as far as Suffocation Cheesecake.  How many bosses are there?
</p>
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 		<title>Comment on I do this sort of thing a lot. by: Hunty</title>
		<link>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-712</link>
		<pubDate>Mon, 06 Feb 2006 03:50:27 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-712</guid>
					<description>&lt;a href=&quot;http://my.vector.co.jp/servlet/System.FileDownload/download/ftp/0/327077/pack/win95/game/shoot/e2.lzh&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt; you go! :)X</description>
		<content:encoded><![CDATA[	<p><a href="http://my.vector.co.jp/servlet/System.FileDownload/download/ftp/0/327077/pack/win95/game/shoot/e2.lzh" rel="nofollow">here</a> you go! <img src='http://www.invertedcastle.com/wordpress/wp-images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> X
</p>
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 		<title>Comment on I do this sort of thing a lot. by: hobbes</title>
		<link>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-711</link>
		<pubDate>Mon, 06 Feb 2006 03:03:19 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-711</guid>
					<description>i really enjoyed the game, as i do the bolg.  i want to try the original EE game though, but im having a hard time navigating the site.  i guess my Japanese is a little rusty, and by rusty, i mean non existent.  did i miss a direct link to the download page somewhere?  could you hook me up with one?  thanks.</description>
		<content:encoded><![CDATA[	<p>i really enjoyed the game, as i do the bolg.  i want to try the original EE game though, but im having a hard time navigating the site.  i guess my Japanese is a little rusty, and by rusty, i mean non existent.  did i miss a direct link to the download page somewhere?  could you hook me up with one?  thanks.
</p>
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 		<title>Comment on I do this sort of thing a lot. by: Hunty</title>
		<link>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-710</link>
		<pubDate>Sun, 05 Feb 2006 22:35:46 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-710</guid>
					<description>Hmm... for differentiating features I'd have to say, primarily:
-Total lack of randomness
-Pared-down mechanics that remove items and lives (a lesson in simplicity learned from &lt;a href=&quot;http://www.studiohunty.com/billiards/&quot;&gt;Viral Billiards&lt;/a&gt;)
-More bosses, and more focus on bosses

The &quot;real&quot; version will have multiplayer, a very different graphical theme, and a variety of &quot;player characters&quot; with their own little gameplay differences.

I get distracted easily, and especially since armorgames has offered to help provide artists and musicians for future projects, I'll probably take a few breaks from the XBLA version to finish some of the flash projects I dropped because I got tired of working on art for them. Keep watching this website for future announcements! :)X</description>
		<content:encoded><![CDATA[	<p>Hmm&#8230; for differentiating features I&#8217;d have to say, primarily:<br />
-Total lack of randomness<br />
-Pared-down mechanics that remove items and lives (a lesson in simplicity learned from <a href="http://www.studiohunty.com/billiards/">Viral Billiards</a>)<br />
-More bosses, and more focus on bosses</p>
	<p>The &#8220;real&#8221; version will have multiplayer, a very different graphical theme, and a variety of &#8220;player characters&#8221; with their own little gameplay differences.</p>
	<p>I get distracted easily, and especially since armorgames has offered to help provide artists and musicians for future projects, I&#8217;ll probably take a few breaks from the XBLA version to finish some of the flash projects I dropped because I got tired of working on art for them. Keep watching this website for future announcements! <img src='http://www.invertedcastle.com/wordpress/wp-images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> X
</p>
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 		<title>Comment on I do this sort of thing a lot. by: jayisgames</title>
		<link>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-709</link>
		<pubDate>Sun, 05 Feb 2006 21:12:29 +0000</pubDate>
		<guid>http://www.invertedcastle.com/archives/2006/02/04/i-do-this-sort-of-thing-a-lot/#comment-709</guid>
					<description>As I mentioned in my review, Hunty, very nice job with the prototype and I am looking forward to seeing your work on XBLA. The boss names were brilliantly absurd and I loved every one of them. Kudos, too, for your conscious attempt at making derivative works that feel different or extend the original idea by adding something new.

That being said, I am interested in learning what you would describe as the inherent features of PPBB that extend EE?

I'll be on the lookout for more work coming from you. Does this mean we won't be seeing any more prototypes until XBLA-PPBB sees the light of day?</description>
		<content:encoded><![CDATA[	<p>As I mentioned in my review, Hunty, very nice job with the prototype and I am looking forward to seeing your work on XBLA. The boss names were brilliantly absurd and I loved every one of them. Kudos, too, for your conscious attempt at making derivative works that feel different or extend the original idea by adding something new.</p>
	<p>That being said, I am interested in learning what you would describe as the inherent features of PPBB that extend EE?</p>
	<p>I&#8217;ll be on the lookout for more work coming from you. Does this mean we won&#8217;t be seeing any more prototypes until XBLA-PPBB sees the light of day?
</p>
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