Archive for November, 2005

You maniacs! You blew it all up!

Wednesday, November 30th, 2005

When the GP32 was first announced, I got very excited. Finally, a handheld system that anyone could program for without any special equipment! It was going to be an open-source revolution for console gaming! Brilliant, free games would flow like wine in the streets, and everyone would sing out in glee! When it came out […]

Season Stacker demo now available!

Wednesday, November 23rd, 2005

As threatened in the “about” page, I’m posting about one of my personal projects. Season Stacker is a “dropping puzzle” game for the Gameboy Advance, and my submission to this year’s Independant Games Festival. Check out the free demo, help generate buzz, and keep your fingers crossed that I at least make it to the […]

You know, this might actually work…

Tuesday, November 22nd, 2005

I would say I’m sort of a “medium” fan of Dead or Alive; I thought the mechanics of the second one were good, and had a lot of fun playing it against friends, but the whole “freakishly large breasts swaying as though underwater” thing just creeps me out.
That said, if someone were to ask me […]

Gunstar Superheroes hurts so good.

Monday, November 21st, 2005

I would just like to say that playing Gunstar Superheroes is like getting repeatedly kicked in the ribs by a boot made entirely out of pleasure. It’s really really hard. Harder than the original Gunstar Heroes. I would even go so far as to call it Dynamite Headdy hard, except that it has unlimited continues, […]

Pyramid Head, could you get the pizza out of the oven?

Monday, November 21st, 2005

VideoGaiden is a Scottish video game review / sketch comedy show which runs on BBC 2 Scotland. The show used to be called Consolevania, and existed solely online, but some sublime genius at BBC 2 Scotland decided they needed more exposure. They mention Rez in their first episode, and give Psychonauts a glowing review in […]

Sony says: groin bad, camel-toe good

Thursday, November 17th, 2005

Those kooky Japanese, and those kookier Japanese who meticulously document the kookiness of the kooky Japanese. This site provides an in-depth comparison between the instruction booklet artwork in the Saturn and Playstation 2 versions of Langrisser III, focussing specifically on the removal of all “groin lines” from the drawings of women for the PS2 version. […]

I thought she fought Nazis… maybe these are medieval Nazis?

Thursday, November 17th, 2005

One can only assume that the video game Bloodrayne was born from a night of heavy drinking:
Guy 1: Tomb Raider is really popular! Let’s make a game with a hot chick in it!
Guy 2: Yeah, but let’s make her hotter… like a red head!
Guy 3: Yeah! And a hooker… um…
Guy 2: A hooker assassin!
Guy 3: […]

But will there be potato pie?

Tuesday, November 8th, 2005

Rogue Galaxy continues to look awesome. Made by Level 5, the same team behind Dark Cloud 1 and 2, the game features improved versions of Dark Cloud 2’s engine and graphics, and although the screenshots suggest a Final-Fantasy-style combat engine, it will actually play more like Kingdom Hearts. According to this preview at the Magic […]

The best video game music that never was.

Saturday, November 5th, 2005

Perhaps it was due to a childhood steeped in video games, but I’ve always been deeply enamoured of “chiptunes”, music created using only the sound capabilities of 80s and early-90s computers (which sounded, naturally, just like the music in the video games that ran on those same computers). Although most chiptune purists will tell you […]

A quick side-by-side

Wednesday, November 2nd, 2005

Boys Get:
Girls Get:

MushiKing (”Beetle King”, with American word for extra hard-core-ness!), the giant beetle battling game!
OshareMajo (”Smartly Dressed Magical Girl”), the fashion and tambourine game!

Feed the machine 100 yen to get a card and start the game!

swipe a card that represents your beetle, and swipe “special attack” cards to give your beetle an edge!
swipe a […]